Posts tagged "future"
Computing power: A deeper law than Moore’s? | The Economist
The energy efficiency of computing is doubling every 18 months
Since sensors, miniaturization and mobility is some of the most important info technology drivers today, this insight is highly relevant.
 via futuramb

Computing power: A deeper law than Moore’s? | The Economist

The energy efficiency of computing is doubling every 18 months

Since sensors, miniaturization and mobility is some of the most important info technology drivers today, this insight is highly relevant.

 via futuramb

Shapeways | blog: “When everyone has a laptop and connection to the world, then everyone owns a factory”
Whilst reading a blog post by Seth Godin entitled The forever recession (and the coming revolution) with the line “When everyone has a laptop and connection to the world, then everyone owns a factory” it reminded me of the book ‘Makers’ by Cory Doctorow and in turn of the potential of Shapeways 3D Printing as New Work.
Seth’s post looks at the current employment recession as a long term revolution, where “The internet has squeezed inefficiencies out of many systems, and the  ability to move work around, coordinate activity and digitize data all  combine to eliminate a wide swath of the jobs the industrial age  created.”  This echoes elements of Cory’s Makers where  an economic and employment revolution happens thanks in part to product  hacks, access to 3D printing and internet notoriety.
If we look at the potential of Shapeways online 3D printing in the  context of these visions which speak of ‘employment’ in terms of a  series of projects you just do, whether they be self initiated,  collaborations or by consultation for cash, a factory plugged into your  laptop is an incredibly powerful asset.
Take a moment to read Seth’s post, set aside some time to read Makers which you can download for free in various formats and prepare yourself for New Work.
Copeland-Chatterson Company, loose-leaf systems factory composing room, Brampton, Ontario ca. 1905. By Toronto Public Library Special Collections

Shapeways | blog: “When everyone has a laptop and connection to the world, then everyone owns a factory”

Whilst reading a blog post by Seth Godin entitled The forever recession (and the coming revolution) with the line “When everyone has a laptop and connection to the world, then everyone owns a factory” it reminded me of the book ‘Makers’ by Cory Doctorow and in turn of the potential of Shapeways 3D Printing as New Work.

Seth’s post looks at the current employment recession as a long term revolution, where “The internet has squeezed inefficiencies out of many systems, and the ability to move work around, coordinate activity and digitize data all combine to eliminate a wide swath of the jobs the industrial age created.”  This echoes elements of Cory’s Makers where an economic and employment revolution happens thanks in part to product hacks, access to 3D printing and internet notoriety.

If we look at the potential of Shapeways online 3D printing in the context of these visions which speak of ‘employment’ in terms of a series of projects you just do, whether they be self initiated, collaborations or by consultation for cash, a factory plugged into your laptop is an incredibly powerful asset.

Take a moment to read Seth’s post, set aside some time to read Makers which you can download for free in various formats and prepare yourself for New Work.

Copeland-Chatterson Company, loose-leaf systems factory composing room, Brampton, Ontario ca. 1905. By Toronto Public Library Special Collections

(via shapeways)

Gartner Adds Big Data, Gamification, and Internet of Things to Its Hype Cycle
Gartner publish new hype cycle with the additions of e g gamification and consumerization. I agree with their analysis of both gamification, which recently has entered the plateau of inflated expections, and consumerization which they didn’t seem to detect beforehand and placed at the slope of enlightenment.
To me, who rather see the world i S-curves, the consumerization analysis is the most interesting since it also suggest that it is starting to have a real world effect and we are starting to realize that it really has. IT-departments are on their way to be consumerization’s first road kill followed by a long row of institutions who provide systems top-down.
via futuramb

Gartner Adds Big Data, Gamification, and Internet of Things to Its Hype Cycle

Gartner publish new hype cycle with the additions of e g gamification and consumerization. I agree with their analysis of both gamification, which recently has entered the plateau of inflated expections, and consumerization which they didn’t seem to detect beforehand and placed at the slope of enlightenment.

To me, who rather see the world i S-curves, the consumerization analysis is the most interesting since it also suggest that it is starting to have a real world effect and we are starting to realize that it really has. IT-departments are on their way to be consumerization’s first road kill followed by a long row of institutions who provide systems top-down.

via futuramb

Machines making machines meets networked intelligence.

A tumblr dedicated to the technique, products, and goals of modern making/hacking/engineering.

alexanderpf.com

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